Wednesday, 15 June 2016

Task 2, Proposal: Entry 2, Director's Notebook

In this entry of the director's notebook I will be talking about character customisation and setting adjustability. The whole idea of talking about these two is that both these characteristics of the performance are the main visuals. Firstly I will talk about character customisation followed up with setting adjustability.

Character customisation was a big part of our performance giving the characters a realistic outlook as well as entertaining the audience were the main aims. In order to achieve this we used a lot of things to make the character realistic and interesting for the audience.

Costumes were a big part of our performance trying to create a realistic costume for my character was quite difficult. As a group we settled on a checkered shirt for my character as well as donning some accessories in the form of glasses and the tattoo seen in the scene. Why did we really elaborate on the costumes? because we really wanted to give the feel of the real movie along with the camera angles.

Another thing we really looked at was the setting and how it could have been adjusted to better effect therefore we used the lighting to our advantage keeping the movie in lowlight mainly. The whole idea was also that we kept the lighting dim to co-operate with our moods which were very low, tired and lazy.

Adding on to that another setting adjustment would we tried to make was making the room messed up therefore adding to the 'hangover' effect. The whole room and bathroom were set up as a place that is rundown and therefore implies the effect of the whole scene in general and made the idea of the hungoverness more realistic therefore improving the level of our performance.

The last thing I would like to talk about is the link between the two. The characters helped to make the setting more valid and this was because the whole link between the two was shown in the fact that we kept the characters at a point in the camera where we could see the background extensively.

Tuesday, 14 June 2016

Task 4, Commentary: Reflection


Since the video file could not upload I will instead paste a link here:
https://www.youtube.com/watch?v=-xGuxpkuql8&feature=youtu.be

Task 2, Proposal: Entry 1, Director's Notebook

Our final performance planning has just started with us as a group doing a scene from the action-comedy film Hangover 2. The film has a lot of comedy scenes and my vision for our final performance will be explained throughout the three blog updates (including this one).

I don't see our performance live because that will kill the effect of the comedy and therefore us not being able to make the impact we want to. The whole idea of having the performance on a video sounded more realistic than that of a live performance. The live performance will explore a lot of camera angles, character customisation, setting adjustability and much more. In this specific post I will like to talk about creative camera angles in depth.

The creative camera angles are all the angles apart from the basic camera angles used in everyday films these will be more in depth angles which help us look at the subject more.

We are planning to have quite a few camera angles one would be from the character eyes point of view. This angle will look a lot like an angle where we want to really experience the feel of being that specific characters. The technique we are going to use is having a phone taped to our heads with the camera as close as we can to the eye along with the heat not causing a disturbance to the actor. The camera angle panned out very well in our clip giving us a new dimension.

Our second camera angle I will talk about was only used once within the entire video but turned out to be very effective. The focus shot was designed to focus on the alcohol which basically was the 'cause' of this disaster. The whole idea was to really look at the glass and think how did this happen and the audience to know ahh this is how it happened, short yet extremely effective.

Another camera angle we used was the wide-shot which covered a lot of the objects in the room. The whole idea behind this type of shot was to really exercise the effect of 'hungoverness' in a messy room this shot covered most of the bathroom and that was the main aim of having such a shot. Another reason this shot was used to give a new angle for the audience which also helped us keep their attention.

Finally the last camera angle we used was the moving shot which was again to help boost the audience's perspective on the performance. This angle was mainly used to aid the flow of the performance used at crucial scenes in the performance to ensure the audience knew what was happening when and how it happened, the angle was most frequently used when Allen and Phil look for Stu.

In the next post I will be talking about how we looked at how we could really bring the characters to life and how the setting also was made realistic in the video.