Friday, 2 December 2016

Final Unit - Director's Notebook (Entry 3/Week 3)

Only lesson 28th November

In this lesson we got our groups. My group consists of Laith, Rami and myself, I feel that our group has infinite potential with all 3 of us being genuinely talented and more than able to play a key role in whatever regard.

Initial Ideas:

Our initial ideas consisted of us recreating scene 2 and making it less feminine as it is a flirting scene. We thought we would make it more masculine with 2 male hat workers and one 'disciplinary guard' who led the prisoner to prison.

Another idea was that ewe completely scrap the play as it doesn't really support a group of our style and we purely base the idea on the play and write a completely new script. This would require us to have a script ready by the end of the term which would require us to really be creative but this idea would also demand a lot on ourselves in a year where time isn't really our friend.

We have also kept the global context in mind of science and technology in mind. We feel that we will keep the context in mind not as a message or a theme of the play but more as how we perform it. This would mean us utilising the wonderful, ever-developing technology we have in our modern world.

Monday, 28 November 2016

Final Unit - Director's Notebook (Entry 2/Week 2)

Lesson 1 - Wednesday 21st November

In this lesson we were given the play-script and were divided into pairs to perform a certain part of the play. There were 3 groups who performed scene 1, 3 for scene 2 and 3 for scene 3. I was in a group with Anuskha. In our mini performance we performed a part of scene 1.

In the part of the scene we performed we were re-enacting the part where Joanne and her aunt were discussing about the bodies Joanne found. In this scene i played the forever positive yet shady & questioning aunt whereas Anushka felt it was better in her capabilities to play the innocent Joanne.

To show the dominance of the aunt I continuously circled around Anushka to show how I was good at controlling her and her thought processes. Anushka had to be quite soft spoken in the entire thing and that ensured that I could continually impose myself by overlapping her speeches, looking into her eyes, tapping her on the shoulder and in short we tried to experiment with the text.

Obviously we thought about the global context and how that could help us improve our experiment, using science and technology for the better to make our performance more aesthetic and fun to watch. Another performance I would like to talk about was Sher and Melissa's performance which was really good as they gave the whole part of the script they were doing the whole 'quiet they are watching us' sort of thing which enhanced the fact that the setting was a dystopian society.

Concluding the above points, I must say we had a great lesson in attempting to discover the practical aspect of the text and I'm sure the experience will help us down the line at some point.

Lesson 2 - Thursday 22nd November

This lesson we drew inspiration from different set designers and people on the playtext we were using (Far Away - Caryl Churchill) we watched how different set designers set up the play according to themselves and we attempted to absorb and inspire ourselves on how we could use their ideas to help shape our performance.

Below is the list of some ideas I gained from watching the videos

    1. Camouflaging characters with the background
    2. Flash lighting (Generally focussed)
    3. Focus Lighting
    4. Same uniform for all the workers (eg. plain white, dystopian feel)
    5. Different backgrounds (depressing colour scheme)
    6. Simplistic theme
    7. Uses of fan (Fake wind)
    8. Uses of background, props to make shadows 
    9. Sound FX
    10. Special FX
    11. Scattered lights on the ground
    12. Projecting hollow lights 
    13. Central bed (Theme 1)
    14. Contrasting costume colours (which reflect their personalities) - (white: pale, timid - black: devilish, mean)

Tuesday, 22 November 2016

Final Unit - Director's Notebook (Entry 1)

In our first lesson of our final topic we did quite an open lesson with the entire class taking into account that we needed to link our performances with science and technology. Taking the idea into we did a task which really helped us gain ideas on how the use of technology would increase and assist our levels of performing. My (not performance, random) group did how we could us VR (virtual reality) to help us increase the levels of our performance (if we were to incorporate it). After some brainstorming and not really taking the aspect of a budget,  we realised with something with so much potential in VR that the possibilities were endless. Being more realistic and keeping a budget in mind, we realised that we could easily do a performance that was partially or solely inspired by VR. A great idea of VR inspiration is the 360 degree stage which had an audience constantly looking around. Other groups investigated other ways technology and science could have impacted a performance such as electronic props (lasers, smoke beams, artifical fire). Another great idea was the use of 'live broadcasting' which is relatively cheap nowadays (possibly free) using softwares such as Skype. Excessive surveillance in a dystopian performance would also be a really good idea, Visual SFX like holograms (ghosts), deep lighting (vivid imagery). In conclusion this lesson really helped us open up and embrace the global context and also helped us formulate ideas to create a successful link between that and our final performance.

(Below [EVIDENCE]: Images of each group's brainstorming)





Wednesday, 15 June 2016

Task 2, Proposal: Entry 2, Director's Notebook

In this entry of the director's notebook I will be talking about character customisation and setting adjustability. The whole idea of talking about these two is that both these characteristics of the performance are the main visuals. Firstly I will talk about character customisation followed up with setting adjustability.

Character customisation was a big part of our performance giving the characters a realistic outlook as well as entertaining the audience were the main aims. In order to achieve this we used a lot of things to make the character realistic and interesting for the audience.

Costumes were a big part of our performance trying to create a realistic costume for my character was quite difficult. As a group we settled on a checkered shirt for my character as well as donning some accessories in the form of glasses and the tattoo seen in the scene. Why did we really elaborate on the costumes? because we really wanted to give the feel of the real movie along with the camera angles.

Another thing we really looked at was the setting and how it could have been adjusted to better effect therefore we used the lighting to our advantage keeping the movie in lowlight mainly. The whole idea was also that we kept the lighting dim to co-operate with our moods which were very low, tired and lazy.

Adding on to that another setting adjustment would we tried to make was making the room messed up therefore adding to the 'hangover' effect. The whole room and bathroom were set up as a place that is rundown and therefore implies the effect of the whole scene in general and made the idea of the hungoverness more realistic therefore improving the level of our performance.

The last thing I would like to talk about is the link between the two. The characters helped to make the setting more valid and this was because the whole link between the two was shown in the fact that we kept the characters at a point in the camera where we could see the background extensively.

Tuesday, 14 June 2016

Task 4, Commentary: Reflection


Since the video file could not upload I will instead paste a link here:
https://www.youtube.com/watch?v=-xGuxpkuql8&feature=youtu.be

Task 2, Proposal: Entry 1, Director's Notebook

Our final performance planning has just started with us as a group doing a scene from the action-comedy film Hangover 2. The film has a lot of comedy scenes and my vision for our final performance will be explained throughout the three blog updates (including this one).

I don't see our performance live because that will kill the effect of the comedy and therefore us not being able to make the impact we want to. The whole idea of having the performance on a video sounded more realistic than that of a live performance. The live performance will explore a lot of camera angles, character customisation, setting adjustability and much more. In this specific post I will like to talk about creative camera angles in depth.

The creative camera angles are all the angles apart from the basic camera angles used in everyday films these will be more in depth angles which help us look at the subject more.

We are planning to have quite a few camera angles one would be from the character eyes point of view. This angle will look a lot like an angle where we want to really experience the feel of being that specific characters. The technique we are going to use is having a phone taped to our heads with the camera as close as we can to the eye along with the heat not causing a disturbance to the actor. The camera angle panned out very well in our clip giving us a new dimension.

Our second camera angle I will talk about was only used once within the entire video but turned out to be very effective. The focus shot was designed to focus on the alcohol which basically was the 'cause' of this disaster. The whole idea was to really look at the glass and think how did this happen and the audience to know ahh this is how it happened, short yet extremely effective.

Another camera angle we used was the wide-shot which covered a lot of the objects in the room. The whole idea behind this type of shot was to really exercise the effect of 'hungoverness' in a messy room this shot covered most of the bathroom and that was the main aim of having such a shot. Another reason this shot was used to give a new angle for the audience which also helped us keep their attention.

Finally the last camera angle we used was the moving shot which was again to help boost the audience's perspective on the performance. This angle was mainly used to aid the flow of the performance used at crucial scenes in the performance to ensure the audience knew what was happening when and how it happened, the angle was most frequently used when Allen and Phil look for Stu.

In the next post I will be talking about how we looked at how we could really bring the characters to life and how the setting also was made realistic in the video.

Friday, 22 April 2016

'Scenes from Othello' Reflection :)

In the play Othello, I played the main character himself which was Othello. I tried to get in character for the play by behaving like Othello outside of the play basically generally when I was in public. I aimed to practice my lines about 3 three times a day 2 weeks before the actual performance to ensure the fact that I knew my lines well before the play. In terms of the audience I had to look confident yet unsure in my scene a bit like being split between two personalities.

The parts in my scene where I really got angry or so became a 'dark' human being were the most effective because to the audience it was the most exciting,scary and highlighted the fact that the line I said while talking like that was an important line. In terms of specific lines I delivered quite a few good ones especially my last few lines which I delivered in a very dark and low-key tone.

My greatest challenge was the actual performance how everything would come together on the real day, learning my lines hoping that my partner did as well, making sure I portrayed my character well & a number of other things. After working hard practicing lines day by day, coordinating with my scene members and eventually getting to the day essentially everything came together much better than I expected.

Generally the performance was alright I'm talking about the play as a whole, in terms of my own performance I would have to say I did pretty well but as usual there was room for improvement.  I should have possibly practiced more and maybe my stage performance in terms of my movement was not as great as I wanted it to be. I would try to make a stronger attempt to in general improve my on stage performance by getting more involved in drama performances and in class.

During this long, tiring yet rewarding process I have possibly not learnt a lot of new skills but I have solidified on skills I already have. Things like voice projection, confidence and teamwork have just become better for me a new skill would be performing an actual performance in front of a group of people, that was a very interesting first for me.

The best part of the entire unit was getting to know that we will be performing it to a large audience compared to what we are used to. Another great part of the unit was just the variety of things we learnt, experienced and developed on. Knowing about the play prior to learning in class helped, the experience in general was the most valuable thing for me.

As mentioned earlier I would just improve on bits pieces of the whole process because to be honest I feel that I have done extremely well from start to end. The process we followed as a group was straightforward and clear it's just about perfecting it and possibly dedicating more time to it. Overall though minor improvements because there is always room to improve!!!

To conclude I would like to take the opportunity to say that this entire experience has been of of the best things in my life and the best drama related assessment I have ever done. Through the minor lows and major highs this 'Othello' performance was one of the most enlightening, wonderful and thoroughly enjoyable experience I have been part of in a drama point of view. Ending the unit on a high was essential and I feel I have achieved that.

Shawn Simon 10C